An Outline for Interactions with Characters
Quite a few of the smaller details have yet to be decided, but one thing is clear: I want interactions with characters in AristocracyMUD to be dynamic. I want them to have the emotional depth that brings them the gravity…
Introducing AristocracyMUD
AristocracyMUD is a new long-term project of mine. I’ve wanted to both build a world and explore what new kinds of gameplay could be developed for a MUD for some time now. AristocracyMUD is how I intend to do both.…