Rebuilding WizFight Part II: Rethinking Gameplay
At long last, I am gearing up to begin rebuilding WizFight. As part of my move to rebuild WizFight, I have been rethinking the game’s core gameplay. At the time that I had made the first WizFight, I had set…
Rebuilding WizFight Part I: Powers and Modding
In the years since I left game development to pursue a career in games journalism, one thing that I have regularly thought about is how I could have made WizFight better. What started as a simple, side-scrolling, single-screen arena shooter…